Interactive Architecture & Media
How do digital technologies change the media of architecture? Sensory and responsive systems open up rich novel forms of participation, interaction and play. They challenge notions of architecture as static and predictable, instead encompassing the ever changing gestures and exchanges of people, technologies and their environment. Much is made of computational design today, often synonymous with producing complex form and harnessing the latest fabrication techniques. While these are no doubt compelling, computation also allows us to design complex behaviour - to build architecture that responds to people, the environment, and the digital and social landscapes that we live in. From products and furniture, to installations, building envelopes and urban design, two designers Jason Bruges & Ruairi Glynn, leaders in this emerging field of Interactive Architecture present and discuss their work.
Interactive Architecture was hosted by MADE, as part of the Learning Spaces Living Places programme, and was broadcst live to the Municpal Art Society of New York.
Speakers - Jason Bruges & Ruairi Glynn
Jason Bruges Studio, design and build interactive installations across 4 key sectors - Architecture, Art, Experiential Marketing and Lighting Design Consultancy. The company has a studio based in Old Street, London, and in New York. It is currently working on global projects including a distraction piece for Great Ormond Street Hospital in London for children on their route to surgery, an interactive artwork in a shopping mall in Shenyang, China, a public artwork for a new development in Toronto, Canada, 4 Olympic Games artworks in London, a super yacht in the middle east and a playground for a childrens’ hospice in Kuwait. It has recently received several prestigious design awards including Lighting Design Of The Year Award 2011 (Special Projects) for ‘Platform 5’, and more recently have been nominated for Brit Insurance Design Of The Year (2012) for both Mimosa and ‘The Green Box Project’. Jason’s architectural training brings environmental awareness and technical skill to the direction of all the studio’s creative projects. He worked for Foster + Partners and Imagination before establishing the studio.
Ruairi Glynn is an Installation Artist interested in motive design, interaction and performance. He has exhibited his work internationally, most recently at the Centre Pompidou Paris, the National Art Museum Beijing, Seoul’s Olympic Museum of Art, Sao Paulo’s Itau Cultural, Beall Center Los Angeles, the Madrid Art Fair, the Kunsthaus Graz and London Design Festival. This summer he will be presenting his first UK solo exhibition at the Tate Modern. Ruairi is also curating, authoring publications and lecturing at the Bartlett School of Architecture, UCL & Central Saint Martins, University of Arts London. He has biannually organised conferences on the driving influence of computation in architecture, art and design such as Digital Architecture London 2009 and Fabricate 2011(with Bob Sheil). Plans are underway for another major event in 2013. He is co-author of Digital Architecture: Passages Through Hinterlands and co-editor of Fabricate: Making Digital Architecture.